Absorbs electrical energy from the atmosphere, amplifying and unleashing it to deal damage that has the potential to also paralyze. Lightning spells can be Rank C, Rank B, Rank A, or Rank S.
Deals damage to a single battalion, which can bounce onto additional targets within a five-square radius. Damage caused to additional targets is reduced by a percentage of the preceding damage. This spell has a chance to stun any battalions it damages.
The stun effect renders affected battalions unusable for one round.
Creates an aura around an allied battalion for three (3) turns, that returns a percentage of all close-range damage dealt, back to the attacking battalion.